Ninja Warriors Once Again Us Release Date

1994 SNES game

1994 video game

The Ninja Warriors
The Ninja Warriors snes box.png
Developer(south) Natsume
Publisher(s)
  • JP/NA: Taito
  • EU: Titus
Designer(s) Shunichi Taniguchi
Developer(s) Toshiyasu Miyabe
Artist(s)
  • Shunichi Taniguchi
  • Takashi Shinpo
  • Shinya Wada
Composer(south) Hiroyuki Iwatsuki
Platform(due south) Super NES
Release
  • JP: Jan 28, 1994
  • NA: Feb 1994
  • European union: April 1995
Genre(s) Beat 'em up
Mode(due south) Single-role player

The Ninja Warriors [a] is a beat 'em upwardly video game adult by Natsume for the Super Nintendo Entertainment System and published by Taito in Japan and Northward America in 1994 and by Titus in Europe in 1995. It is a follow-upwardly to Taito's 1987 arcade game of the same title, and shares similar gameplay. The histrion tin choose between playing as i of three ninja androids, each with different attributes and a unique prepare of moves including jumps, dashes, throws, and other attacks. The game was developed past the same squad at Natsume that subsequently developed Wild Guns (1994).

The game was generally well received by critics. They compared the quality of The Ninja Warriors to Neo Geo and arcade games, and the tight controls and vibrant graphics were universally praised. Reviewers disagreed on the quality of several aspects including the difficulty, sound quality, and how well the game distinguished itself among the myriad of beat 'em up games. An enhanced remaster titled The Ninja Saviors: Return of the Warriors [b] was released in 2019.

Gameplay [edit]

Kunoichi kicking an enemy after jumping in the air (Japanese version)

The Ninja Warriors is a beat 'em upwards game that plays in a side-scrolling manner similar to the 1987 arcade version.[5] The player can choose to play as 1 of three androids with ninja skills: the slow but powerful "Ninja" armed with a nunchaku, the quick simply weak "Kamaitachi" with sickles on his arms, or the balanced "Kunoichi" who wields knives and swords. Per the story, the androids were built past a rebel faction to aid them overthrow the tyrant Banglar ruling over their nation. After a sudden attack by Banglar'southward forces, the rebels had to release the androids to fight, untested.[six]

The player can movement along a unmarried aeroplane, with the stages typically going in a linear direction and catastrophe with a boss.[5] [6] Each character has a different set up of moves which include speed dashes, jumps, grabs, blocks, and a variety of attack moves. There is a power meter that increases slowly with fourth dimension that, when full, lets the role player trigger a powerful attack that damages all enemies on the screen. The meter drains completely if the player is knocked to the footing.[5] Some items, such as motorcycles and large safes, can be picked upwards and tossed at enemies. The environments occasionally introduce hazards that tin injure the player as well as enemies, such as mine fields or armed helicopters.[half-dozen] The Ninja Warriors has 8 stages and unlimited continues. The player character tin can be inverse when using a go along.[5] [half-dozen]

Plot [edit]

In a dystopian future, the earth is dominated past a dictatorial regime ruled past a dwarfish mutant-cyborg human being who calls himself "Banglar the Tyrant", and he commands an army of brainwashed human soldiers, fell mutants and not-sentient combat robots. For years he ruled the global superpower unchallenged, until a rebel army rises up against him, led by a dictator man named Mulk.

Unable to defeat Banglar and his mutant armies using conventional weapons and fearing the World Authorities'due south forces were closing in on them, Mulk's insubordinate army decides to take 1 last shot by sending a trio of cocky-aware gainsay androids styled after Japanese Ninjas later on Banglar in a suicide mission, knowing they would cocky-destruct only girded with bombs to have him out equally they go.

In the stop they manage to accomplish Banglar's fortress, fighting through his mutant legion and detonating their bombs, self-destructing themselves and Banglar the Tyrant in the procedure. Several months later Mulk becomes the new President of the World Government. The core-data of the androids were retrieved and they were reconstructed, the progression of the AI technology which allowed the Ninja Warriors to recollect and fight on their own connected under Mulk'south regime, becoming far stronger than Banglar's old forces, and Mulk ends up just as much of a tyrant as the fallen Banglar.

Evolution and release [edit]

The Ninja Warriors was developed by Natsume, specifically the same team that later on adult Wild Guns (1994).[1] The team consisted of three core members: game designer and artist Shunichi Taniguchi, programmer Toshiyasu Miyabe, and composer Hiroyuki Iwatsuki.[seven] [8] Gaming journalists accept deemed it both a remake[5] [9] and sequel[5] [6] of the 1987 arcade original from Taito.[5] The original game was one of Taito's most pop arcade games and set a standard for crush 'em ups.[10]

The game was first released on Jan 28, 1994, in Japan, published past Taito every bit The Ninja Warriors Again.[c] Taito localized the game for a release in Due north America around Feb that same year,[thirteen] [14] [15] and Titus published the game in Europe in April 1995.[four] The western localizations featured modest censorship, replacing some female ninja enemies with small-scale male creatures.[5] [9] All regional versions of The Ninja Warriors have since become valuable collector'due south items.[16]

Reception [edit]

The Ninja Warriors received generally positive reviews. Critics matched its quality to that of Neo Geo and arcade games,[2] [10] [19] and some wrote that the game was amend than the original arcade version.[ten] [twenty] GameFan called information technology Taito'south best game to date, and the best game of its kind on the SNES.[ten] Electronic Gaming Monthly called information technology "the best side-scrolling fighting game withal."[13]

Two aspects of the gameplay that were highlighted past multiple critics were the tight and responsive controls,[3] [10] [xiv] [19] [21] and the variety of each grapheme's moves.[2] [x] [14] GamePro wrote that information technology borrowed defensive techniques and interesting offensive combos from fighting games, all of which help gear up The Ninja Warriors apart from other crush 'em ups.[xiv] Some believed that the game lacked innovation, and instead barbarous into a pattern of repetitive gameplay.[3] [nineteen] [21] In this regard, Mega Fan wrote that the game did non do plenty to distinguish itself from Last Fight (1989).[3] Player One and GameFan disagreed, writing that game stands out and keeps the role player'due south interest more than most Concluding Fight clones.[2] [10] The game'due south level of claiming was both praised as fair,[ii] [twenty] and criticized as too easy.[fourteen] [21] GamePro wished the game was more difficult, believing information technology would be easy for veterans of fighting games, and but an intermediate challenge for others.[14] Some other recurring complaints were the lack of a two-player cooperative way[two] [10] [thirteen] and the game's short length.[10] [18]

Nearly all aspects of the game's graphics were praised, including the colors, shading, backgrounds, blitheness, and large sprites.[two] [3] [10] [20] [13] [xiv] [xviii] [19] Histrion One wrote that the graphics were arcade quality, and the animations were as good as Street Fighter.[ii] GameFan wrote that The Ninja Warriors looked similar a Neo Geo game, and felt that only the arcade game The Punisher (1993) rivaled its smooth animation.[ten] Some believed the sound and music were also of loftier quality,[iii] [10] [13] [xiv] merely they were criticized past others.[2] [19] Super Play wrote that "the simply thing worth criticizing about this game is the audio", and complained about the weak grunt noises coming from enemies when they are striking.[19]

Retrospective reviews have continued to be positive. Retro Gamer wrote that its variety and presentation make The Ninja Warriors 1 of the best vanquish 'em ups.[9] AllGame felt that the game's components were not noteworthy individually, just that it was greater than the sum of its parts, calling it "an quondam-school, side-scrolling fighter done correct."[22] GameFan felt that the game was "unapologetic in its assimilation of the genre standards. If information technology wasn't so pretty, it's likely we would hold that against information technology."[6] Both Hardcore Gaming 101 and GameFan cited the game's lack of cooperative gameplay equally one of its biggest weaknesses.[5] [6] The female ninja Kunoichi has gained some recognition. Electronic Gaming Monthly listed her among their list of "Top X Fighting Women",[23] and GamesRadar+ listed her amongst the best ninja assassins in video games.[24]

Remaster [edit]

The original core staff that developed The Ninja Warriors, known today as Natsume Atari'due south squad Tengo Projection,[25] developed an enhanced remaster for the PlayStation four and Nintendo Switch. The game was released past Taito in July 2019 in Japan.[26] It is titled The Ninja Warriors Once Once again in Nihon and The Ninja Saviors: Return of the Warriors internationally.[27] [28] Information technology was released past Arc System Works in Asia and by Strictly Express Games in Europe.[28] [29] An early playable demo was showcased aslope the SNES original at Tokyo Game Bear witness 2018.[30] [31]

The remaster enhances the game's graphics and adds new gameplay elements, similar to the team's previous remaster of Wild Guns.[25] [32] The game includes re-drawn graphics, "xvi:ix" widescreen back up, a local two-player cooperative mode, and optional music from the arcade and SNES games.[32] There are two new playable characters: a very brusque female ninja with extending arms named "Yaksha" and a jumbo mechanized shinobi referred to as "Raiden".[27]

Notes [edit]

  1. ^ The game was titled The Ninja Warriors Again in Nihon.[1] In western coverage, the game was primarily referred to every bit The Ninja Warriors [2] [3] although the European box art reads Ninja Warriors: The New Generation [4]
  2. ^ Titled The Ninja Warriors Over again in Japan.
  3. ^ ザ・ニンジャウォーリアーズアゲイン [11] or ザ・ニンジャウォーリアーズ AGAIN.[12]
  4. ^ Average of 5 individual reviewer scores of 8, 8, eight, viii, and 9.
  5. ^ Average of four individual reviewer scores of 87, 86, 93, and 92.
  6. ^ Boilerplate of component scores of 4.5 for graphics, 4 for sound, four for control, and 4.v for "fun gene".

References [edit]

  1. ^ a b "ザ・ニンジャウォーリアーズアゲイン". Shooting Gameside (in Japanese). Vol. 5. GameSide. May 2012. ISBN978-4896373899. (Translation Archived July half dozen, 2018, at the Wayback Machine)
  2. ^ a b c d e f g h i j "Tests: The Ninja Warriors" (PDF). Player One (in French). No. 52. April 1995. pp. 94–95. Archived (PDF) from the original on July 7, 2018.
  3. ^ a b c d e f yard "Ninjawarriors" (PDF). Mega Fun (in German). July 1995. p. 77. Archived (PDF) from the original on May 23, 2018.
  4. ^ a b "Ninja Warriors : The New Generation sur Super Nintendo". Jeuxvideo.com (in French). Archived from the original on July 19, 2017. Retrieved July vii, 2018.
  5. ^ a b c d e f g h i Kalata, Kurt. "Ninja Warriors, The (SNES)". Hardcore Gaming 101. Archived from the original on July 6, 2018. Retrieved July 6, 2018.
  6. ^ a b c d e f g Crisman, Michael (Baronial 13, 2011). "Ninja Warriors RETROspective". GameFan. Archived from the original on September 10, 2011.
  7. ^ "TENGO Project". NatsumeAtari (in Japanese). Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  8. ^ Natsume (1994). The Ninja Warriors. Taito. Scene: Cease credits.
  9. ^ a b c Yiu (Oct 8, 2010). "Ninja Warriors Again". Retro Gamer. Archived from the original on September 26, 2015.
  10. ^ a b c d e f one thousand h i j thousand l m "The Ninja Warriors Again". GameFan. Vol. 2, no. iv. April 1994. pp. xv, 54. Archived from the original on July 7, 2018.
  11. ^ a b "ザ・ニンジャウォーリアーズ アゲイン [スーパーファミコン]". Famitsu . Retrieved April thirty, 2019.
  12. ^ "株式会社タイトー|トップ|「ザ・ニンジャウォーリアーズ ワンスアゲイン」"Nintendo Switch"及び" PlayStation4" で2019年7月発売決定!". 株式会社タイトー (in Japanese). Retrieved May 3, 2019.
  13. ^ a b c d eastward f "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 7, no. iv. April 1994. pp. 38, 144–145. Archived (PDF) from the original on July seven, 2018.
  14. ^ a b c d east f g h i "ProReview: The Ninja Warriors". GamePro. May 1994. pp. 58–59. Archived from the original on July vii, 2018.
  15. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on September 20, 2008. Retrieved July 23, 2019.
  16. ^ Massey, Tom (January 25, 2015). "A guide to gaming'south most valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved July 7, 2018.
  17. ^ Gaksch, Martin (June 1995). "Spiele-Tests - SN - Ninja Warriors". MAN!Ac (in German). No. xx. Cybermedia. p. 79. Archived from the original on November 29, 2018. Retrieved July 23, 2019.
  18. ^ a b c "Ninja Warriors" (PDF). Play Time (in German). August 1995. p. 103. Archived (PDF) from the original on July 7, 2018.
  19. ^ a b c d e f chiliad Leach, James (June 1994). "Import Review: Ninja Warriors". Super Play. No. 20. pp. 54–55. Archived from the original on July 7, 2018. Retrieved July seven, 2018.
  20. ^ a b c "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 6, no. x. October 1993. p. 74. Archived (PDF) from the original on April 1, 2016.
  21. ^ a b c "Now Playing: Ninja Warriors". Nintendo Power. Vol. 59. April 1994. p. 103.
  22. ^ Knight, Kyle. "The Ninja Warriors Again [Japanese]". AllGame. Archived from the original on Nov 16, 2014.
  23. ^ "Top Ten Fighting Women" (PDF). Electronic Gaming Monthly. Vol. half-dozen, no. 12. December 1993. p. 58. Archived (PDF) from the original on May 13, 2016.
  24. ^ Reparaz, Mikel (June 23, 2012). "The Top vii... Assassins". GamesRadar+. Archived from the original on September 22, 2013.
  25. ^ a b "TENGO Projection". www.natsumeatari.co.jp (in Japanese). Archived from the original on July 7, 2018. Retrieved May three, 2019.
  26. ^ "The Ninja Warriors: Once again launches for PS4, Switch in July in Japan". Gematsu. April 18, 2019. Archived from the original on April 24, 2019. Retrieved April 26, 2019.
  27. ^ a b Romano, Sal (September 5, 2018). "Ninja Warriors Again for Switch officially titled The Ninja Warriors: Once Once more, launches worldwide in 2019". Gematsu. Archived from the original on September 5, 2018. Retrieved September 6, 2018.
  28. ^ a b "《忍者戰士》翻新作品《THE NINJA SAVIORS:戰士歸來》中文版 2019 年上市". 巴哈姆特電玩資訊站. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
  29. ^ "Switch&PS4『ザ・ニンジャウォーリアーズ ワンスアゲイン』7月に発売決定!1994年のSFC版『ザ・ニンジャウォーリアーズ アゲイン』がベース". ファミ通.com (in Japanese). Archived from the original on April 20, 2019. Retrieved May 17, 2019.
  30. ^ "インディーゲームコーナーで見かけた日本の懐かしいゲームたちを一挙紹介!【TGS2018】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.
  31. ^ "2019年発売のSwitch「ザ・ニンジャウォーリアーズ ワンスアゲイン」、 TGS 2018にてプレイブル出展決定! - アキバ総研". akiba-souken.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May iii, 2019.
  32. ^ a b "アケアカNEOGEOの新作発表も! タイトーの名作サウンドで盛り上がったハムスターブース・ZUNTATAライブ【TGS2018】". ファミ通.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.

External links [edit]

  • The Ninja Warriors at MobyGames
  • Official Remaster website (in Japanese)

feldmanoftelith.blogspot.com

Source: https://en.wikipedia.org/wiki/The_Ninja_Warriors_%281994_video_game%29

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